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For people who care about, support, and build Free, Libre, and Open Source Software (FLOSS).

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MacSlow

Poking into the needed effort to get exported projects of 2.16 & 4.0 seamlessly integrated into Linux desktops.

The examples are hardly more than default scenes. In the case of the Godot project, I just quickly imported some random assets from ... otherwise the default scene would have been empty.

Unigine and Godot are much leaner than Unreal Engine. They still allow me to use their project-editors on a 4-year-old ultrabook. Unreal only works comfortably on big iron.