FOSDEM 2022 almost here!
https://fosdem.org/2022/news/2022-02-04-fosdem-almost-there/
Did you know that one of the ways Android and IOS reduce energy consumption is by using a unified system-level notification provider?
UnifiedPush is FOSS implementation of the same idea that could help projects such as #pinephone and #linuxphones in general by providing both a framework to reduce battery consumption and a more unified interface to code notifications on.
If you follow FOSS, would you please boost?
Welcome Jason Ekstrand! Super happy to have you on board to keep on making Mesa3D and the entire #OpenSource graphics ecosystem better every year! https://www.jlekstrand.net/jason/blog/2022/01/hello-collabora/
Mesa-dev: Enabling Mesa video frontends on top of D3D12 gallium driver: https://lists.freedesktop.org/archives/mesa-dev/2021-November/225575.html #linux #foss #mesa #gallium #directx12 #dx12 #d3d12 #driver #video #graphics #acceleration
Panfrost is getting a speed boost on Bifrost GPUs courtesy of Alyssa Rosenzweig: Index-Driven Vertex Shading. Scenes with complex geometry are helped:
In one pair of runs, "Terrain" is up 27%. "Shading" is up 41%.
And "High-poly bump"?
62% faster.
Psst... we're hiring!! Many (many) positions now open, including #embedded #Linux developer, #CI, #MachineLearning, #Debian, #GStreamer, #Rustlang & more! Join us! http://openfir.st/jobs #OpenSource #remotework #hiring #remotejobs #careers #softwareengineering #jobsearch
New blog post! Venus on QEMU: Enabling the new virtual Vukan driver for VirtIO-GPU https://col.la/venus
#VirIO #Venus #Vulkan #Qemu #VirtualMachine #Linux #Virtualization
Venus on QEMU: Enabling the new virtual Vulkan driver: https://www.collabora.com/news-and-blog/blog/2021/11/26/venus-on-qemu-enabling-new-virtual-vulkan-driver/ #linux #linuxgaming #qemu #venus #vulkan #virtualization #collabora
All the latest on #Zink, including Mesa 21.3, Bioshock Infinite, #RADV & more, courtesy of Mike Blumenkrantz https://supergoodcode.com/the-end-of-zink/ #OpenGL #Vulkan
Bioshock Infinite Now Runs On Zink (OpenGL on Vulkan, part of Mesa): https://www.supergoodcode.com/the-end-of-zink/ #linux #linuxgaming #zink #mesa #bioshockinfinite #opengl #vulkan
Landing in 2022: Copper, a new DRI interface extension for #Zink, enabling Zink to render more efficiently, support more drivers, and work on more platforms including supporting compositors! https://www.supergoodcode.com/pipe-magic/ #OpenGL #Vulkan #OpenSource
What if Zink was actually the fastest GL driver? In Mike Blumenkrantz's latest update, he reveals #Zink with NVIDIA’s Vulkan driver is roughly 25-30% faster than NVIDIA’s GL driver for Tomb Raider! https://www.supergoodcode.com/NV-envy/ #OpenGL #Vulkan #OpenSource
The Finale: In Mike Blumenkrantz's last #Zink update for 2021, we learn Zink is now running #DirectX games faster than DXVK! #OpenSource, for the win! https://www.supergoodcode.com/the-finale/ #OpenGL #Vulkan #Mesa3D
"So now zink+nvidia is a thing." https://supergoodcode.com/mo-cards-mo-problems/ #Zink #Linux #OpenGL #Vulkan @NVIDIAGeForce
Do you know Zink? It's a solution to run OpenGL API calls through Vulkan drivers. We interviewed the key contributor to this project, Mike Blumenkrantz, to find out more: https://boilingsteam.com/zink-running-opengl-on-top-of-vulkan-interview-with-mike-blumenkrantz/ #linux #linuxgaming #opengl #vulkan #zink
Zink (OpenGL on top of Vulkan) has recently achieved massive performance boost in certain cases by optimizing how it allocates memory: https://www.supergoodcode.com/suballocate-me/ #linux #linuxgaming #opengl #zink #vulkan
Phoronix benchmarks Zink Mesa 21.3-dev on an AMD card and it's making good progress in performance while still inferior to RadeonSI's: https://www.phoronix.com/scan.php?page=article&item=zink-sub-alloc&num=1 #linux #linuxgaming #vulkan #opengl #zink #translation #benchmark #radeonsi
Zink OpenGL-On-Vulkan Tackling Support For More Games https://col.la/kjt58 via @phoronix@bot.undernet.uy #Zink #OpenGL #Vulkan #gaming
Graphics programmer. Works at @collabora, making open source GPU drivers. Makes #demoscene productions sometimes also.