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Denis Pynkin presenting "Apertis, a FOSS platform for embedded devices" at the virtual IoT Focus Tech Conference.

Another week, another online conference! Tomorrow, Denis Pynkin presents (in Russian) "Apertis, a FOSS platform for embedded devices" at the virtual IoT Focus Tech Conference! Присоединяйтесь!

What's better than ending the week on a high note? meets @gnome runs every scene in glmark2-es2 (plays 3D games like Neverball), now supports & @Kodi & more! Onward & upward to zero graphics blobs!

Kernel 5.7 is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have been steadfast in their contributions, with multiple projects progressing. Here's the recap:

Coding begins today for 2020 projects, including SDK tools in , work on & IGT GPU Tools, kernel driver debugging, enhancements in & even decoder improvements in for ! Good luck to all! 🎉

Coming up this weekend at the inaugural MiniDebConf Online, Arnaud Ferraris presents "Bringing Debian to mobile phones, one package at a time"! Watch live, tomorrow at 13:00 UTC!

Some great news to end the week! runtime development gaining momentum: version 0.2, multi-layer support & more!

New blog post! Using regmaps to make device drivers more generic so they can support more revisions & SoC platforms

Just released: 0.1.17 adds greater compatibility, more reliable connections and many other bug fixes. Learn more:

Cross-compiling can be a great time saver when working with . Here's an example, using and gst-bulid, targeting a Arm64 CPU, in this case the high-performance UltraScale+ MPSoC.

0.3.5 released, brings new tool to play midi files, power management fix related to the alsa sequencer, compatibility and stability improvements, and doc updates.

Recording now available! "Unifying Reality: Building Experiences with OpenXR", an master class presented in last month at !

Weekend reading: Cross-compiling with gst-build, one of the main build systems used by the community to develop the platform

GL Over @VulkanAPI Now Supports Conditional Rendering - Stepping Towards @OpenGL 3.0

New blog post! Syzkaller: fuzzing the kernel (Part 3) - How does report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.

News: with
support is here! Sponsored by Valve, this release of the project enabling interaction with traditional desktop environments, such as @gnome & @kdecommunity , in , brings the largest amount of changes yet!

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