"According to httparchive.org, the average website on desktop is about 4 times as large as in 2010. On mobile, where data transfer is way more expensive in terms of energy usage, the numbers look even worse: from 200 kB up to a whopping 1,9 MB!
As web developers we have a responsibility to stop this madness. Did websites really get 4 times as good? Is this motherfuckingwebsite.com clocking in at 5 kB in total really that bad in comparison?"
@alcinnz Personal take: It's mostly a matter of optimization costs. Same for any other environment: You can write extremely lightweight, fast, optimized applications using some low-level programming language. But in most cases, costs for this (in terms of engineer / developer months) will be *way* beyond the costs for adding a few more gigabytes of RAM to that virtual server. Not even talking about a lack of people skilled enough to do that. And, well: It's obviously a matter of ...
@alcinnz ... requirements - and a lot of people in a certain "bubble" ignoring or repeatedly trying to neglect design and visual appearance as a valid thing to consider. From that point of view, motherfuckingwebsite.com does nothing wrong but also nothing right - its design and "usability" pretty much aligns with its content. 😉
@z428 I don't think he's seriously suggesting that we do should do away with visual design like motherfuckingwebsite.com (though it would be nice if browsers had better defaults if you don't provide any CSS), he's wanting people to question the dependencies they pull in for the sake of the planet.
@alcinnz Yeah, I tend to agree. Then again, most of this technology is used by "non-tech" people (designers, in example) to do their work, and I sometimes wonder whether it wouldn't be "our" (the techies) job to provide them with "good" tools rather than the heavy, bloated pile of stuff they do have at hand now...?
For people who care about, support, or build Free, Libre, and Open Source Software (FLOSS).