* game #4 in a Near and Far map campaign
* a disastrous game of Dice Hospital in which I had two fatalities
* Underwater Cities (shown)
* Bargain Quest with just two players, at which it didn't shine
* The Ancient World, an enjoyable worker placement game that I'm looking forward to playing again
* Quacks of Quedlinburg, with our new plastic tokens, which are very satisfying to shake around.
"They’ve solved Omni’s Escape, billed as “the world’s toughest #escaperoom, purpose built for the competition by escape room mastermind Dr. Scott Nicholson and his team.” ‘Mastermind Dr. Nicholson’ isn’t the Riddler, a super villain who likes to challenge the Bat-heroes with puzzles. He’s a professor of #game #design at the Brantford campus of #WilfridLaurier University, where he runs the BGNlab."
Held our monthly #boardgames day with friends. I suggested we try a 5-player game of "Factory Funner". Players have to quickly choose machines that take 4 different colours as inputs, and then place and hook them up. You can't ever move a machine, but the pipes and colour source vats can be rearranged for a cost -- it appeals to me as a programmer.
The game gets slower w/ more players; there's a greater chance that one player needs extra time to assemble a complicated layout.
An interview with Kwanchai Moriya, who's exploded onto the scene as an #artist for a lot of different #boardgames: his work runs from cartoony and fun to realistic, and his name on a box now merits a second look for me.
Spent yesterday at the #boardgames cafe with another couple, playing 1 game of Wingspan and 2 of Spirit Island. I ended up really disliking Spirit Island:
- simultaneous action usually makes games fast -- but here everyone's actions can be intertwined, so there's a long and tedious discussion between the players.
- I had the Vital Strength of the Earth spirit, and it's default deck is also boring.
- the build/ravage/explore phase requires three different tedious scans of the board.
I tried out the American version of #mah-jongg yesterday. At our monthly #boardgames day, two of the regulars discovered they both really like mah-jongg and both lamented they have no one else to play with. I and another person were interested in trying it out, so we scheduled a session for the four of us. (1/2)
MeeplePhD: Space as a theme in games https://meeplephd.com/2019/05/space-as-a-theme-in-games/ #boardgames #astronomy
Played Quacks of Quedlinburg last night, using the new bags that my wife sewed to replace the solid black bags that come with the game. #boardgames
MeeplePhD: A to Z Gaming: The Grizzled We tried to survive World War I in the trenches in The Grizzled, the next game in our A-Z game shelf play-through.
Yesterday I played a four-player practice game of "Near and Far", in preparation for playing through an entire campaign. #boardgames
Held our monthly #boardgames day yesterday. A friend brought over Ticket to Ride + the Old West expansion.
It's a fun variant. You can no longer build routes anywhere at will, but have to start from a particular city you control and spread out across the board. Any route going to a city you control earns you points instead of whoever built them.
Python & SQL developer at a healthcare startup. Former core Python developer. Reader; information squirrel. Opinions are my own.
For people who care about, support, or build Free, Libre, and Open Source Software (FLOSS).